WoTLK Explosive Shot in Utgarde Keep

*An example of ES in a 5man.

Duration : 0:5:30

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Posted on February 26th, 2010 by admin and filed under hunter talents | 25 Comments »

Test Patch 3.3.3 Notes Updated

The upcoming 3.3.3 patch, which is being tested currently, has received a few tweaks since first going live on PTR servers.

Posting the updated notes on the forums, Blizzard had this to say:

 "

  • All Alert pop-ups now have new and fresh Alert icons.

  • Auction House

    • If the Auction House on a realm is unavailable for any reason, an alert will pop up informing players who attempt to access it.

    • Players can now Right-Click to place an item in the Auction frame.

    • Entire stacks of a specific item type can be placed in the
      Auction frame and several options have been added for choosing how to
      list auctions.


      • Stack Size: If a stack of items has been added to the Auction
        frame, players can select the size of the stack they wish to sell. If
        an invalid stack size is entered (i.e. a stack of 21 Saronite Ore), the
        Create Auction button will be grayed out.

      • Number of Stacks: In addition to selecting the size of a
        stack, players can select how many stacks of an item they wish to sell
        (i.e. if a player has a total of 43 Saronite Ore in the Auction frame,
        they can choose to list 2 stacks of 20, 4 stacks of 10, 8 stacks of 5,
        43 stacks of 1, etc. If the number and amount of stacks listed results
        in a remainder, the left-over items will be placed back in the player’s
        bags automatically).

      • Stack Size and Number of Stacks are linked mathematically
        so that altering the variables of one may automatically calculate the
        amount of the other (i.e. if a player puts 20 in the Stack Size field
        and 43 Saronite Ore are in the Auction frame, the Number of Stacks
        field will change to 2 by default. If a player only wishes to sell one
        stack of 20 Saronite Ore, the Number of Stacks field can be manually
        changed to 1).

      • Price: Players can now choose to input the price of an
        item Per Stack or Per Item by selecting either option from a pull-down.
        If Per Item is selected and a player is selling a stack of that item,
        the Auction House will multiply the selected Per Item price by the
        amount of that item in the stack. If Per Stack is selected, the player
        can enter the total price he or she wishes to charge for each stack of
        that item being listed.

      • Auction Post Completion Bar: If multiple items or stacks
        of items are being listed at once by a player, a Posting completion bar
        will appear showing the total progress of each individual auction being
        listed once the Create Auction button is selected. The greater the
        number of individual listings being made in a single press of the
        Create Auction button, the longer this process will take. Players can
        still browse the Auction House while the Posting completion bar is in
        progress, but moving around will interrupt the progress, similar to
        moving while attempting to create multiple bandages with First Aid.
        Just as with creating bandages, auctions that were completed prior to
        the character moving or otherwise canceling the action will
        successfully be listed.


  • Dungeon Finder

    • The Deserter debuff given to players who leave a dungeon
      prematurely when queuing via the Random Dungeon option has been
      increased to 30 minutes, up from 15 minutes. The cooldown for using the
      Random Dungeon option remains 15 minutes.

    • The Random Dungeon cooldown is no longer displayed as a
      debuff. Instead, players will see the cooldown time remaining displayed
      in the Dungeon Finder window when Random Dungeon or Random Heroic
      Dungeon is selected from the pull-down.

    • If a player in your party has the Deserter debuff, or is
      on cooldown from the Random Dungeon option, his or her character name
      will be displayed in the Dungeon Finder window listed as "On Cooldown,"
      preventing the group from queuing.
    • Anyone in a dungeon party can now re-queue their group
      for a dungeon, as players will still be prompted whether or not to
      accept their chosen role.

    • Players who use the Vote Kick option will now be prompted
      to provide a reason for kicking a party member. This reason will be
      presented to everyone in the party except for the person voted to be
      kicked.

    • When joining as a group, more generous level requirements
      will be used instead of Random Dungeon level requirements so that
      players of different levels joining together will be eligible for a
      greater number of dungeons.

    • Parties randomly created via the Dungeon Finder will
      always be arranged in the party interface from top to bottom in the
      following order: tank, healer, damage, damage, damage.

    • If a random party is created via the Dungeon Finder and a player cannot roll Need on an item, a reason will now be provided.


  • Authenticator Frame: If a player has a Battle.net
    Authenticator attached to his or her account and selects Remember
    Account Name at the login screen, the next time that player logs into
    World of Warcraft, a field to input the Authenticator code will be
    displayed below the password field.

  • The World Map will now provide an option to display
    different levels of a multi-layered dungeon, zone, or city (i.e.
    players can view the map of the Dalaran Sewers without having to be in
    that location).

  • Quest Tracking Feature

    • The Quest Tracking Objectives Frame can now be widened via the Interface Options menu.

    • The short description for a tracked quest is now displayed on the Map in the quest pane.

    • Quest items in a player’s inventory which begin quests now
      each have an exclamation point overlaid on their icons to make them
      more easily identifiable.

    • If a players selects Track Low Level Quests, the quest
      objectives will no longer appear dim on the Map, nor will the
      exclamation points appear dim over NPC heads or on the Mini-Map.

    • Objectives Frame

      • The Objectives Frame will now list the number of quests
        displayed at the top. In addition, players can now click on the word
        "Objectives"
        at the top of the Objectives Frame for a list of
        sorting and filtering options which will determine how quests are
        ordered. Any quests or achievements filtered or sorted out of the
        Objectives Frame are still being tracked and are simply hidden in this
        frame.


        • Sorting[ul]

        • Sort by most difficult quests.

        • Sort by least difficult quests.

        • Sort by quests closest in proximity to the player (this will automatically update as players travel around).

        • Manual sorting: This allows players to Right-Click on each
          quest name in the Objectives Frame and determine in what order they
          should be placed.


      • Filtering

        • Toggle achievement tracking.

        • Toggle completed quest tracking.

        • Toggle tracking quest objectives in other zones.


    • Players can now Shift + Click on a quest objective or
      check the Track Quest box on the Map to track a quest in the Objectives
      Frame.


  • For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114


Bug Fixes


  • When speaking to an NPC for which a player has 2 or more quests
    and not all of them are complete, the incomplete quests will now
    correctly show as a gray question marks in the dialog box. In addition,
    repeatable quests will be properly colored as blue exclamation points
    or question marks in the dialog box for NPCs with multiple quests
    available, or for which the player has multiple quests in progress or
    completed.
    "

Seems like most of the changes are aesthetic, or at least to do with making the UI more helpful. Also note the increased support for authenticators – which, rumor has it, Blizzard is considering making mandatory for its online games.

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Posted on February 26th, 2010 by admin and filed under world of warcraft quest help | No Comments »

The Best Hunter Leveling Spec In World Of Warcraft

If you are playing a hunter, you are in luck – hunters are one of the easiest classes to level up in the game. If you use the best hunter leveling spec, you can turn your pet into a war machine that can handle elites on its own.

Of course, the key to doing that is to specialize your hunter properly. Any of the three spec trees will benefit your leveling but Beast Mastery is by far and away the best as it gives you the most talents for transforming your pet into a proper tank. If you are good enough, you can build your pet up so strongly that your Hunter will not even need any armor at all!

Here is one of the most highly recommended builds – Zygor’s build – for leveling a hunter quickly, in order from your first talent point:

Start with the Beast Mastery Tree and put your first five points in Improved Aspect of the Hawk followed by:

2 points in Focused Fire

followed by 1pt in Endurance Training

then 2 points – Focused Fire

2 points – Improved Revive Pet

1pt in Aspect Mastery

4 points – in Unleashed Fury (4/5)

2 points – Improved Mend Pet

1 point in Improved Mend Pet (1/2)

1 point – Intimidation

2pts in Bestial Discipline

1pts in Animal Handler

5 points – Frenzy

5 points in Serpent is Swiftness

1 point in The Beast Within

5 points – Serpent’s Swiftness

3 points – Longevity

1 point – The Beast Within

1 point in Beast Mastery

Then change to the Marksmanship Tree, and put

1 point – Beast Mastery

3 points in Focused Aim

5pts in Lethal Shots

3pts in Careful Aim

5 points – Mortal Shots

1 point – Go for the Throat (1/2)

SURVIVAL TREE

5 points – Improved Tracking

That is a great build that gives you a bit of strength in PvP as well. If you are after a quicker leveling build, however, then you might want to try Zygor’s build, which is considered the fastest leveling build in the game.

As for your major glyphs, you will want Serpent String, Aspect of the Viper, Hunter’s Mark.

BEAST MASTERY TREE

Start with 5 points into – Improved Aspect of the Hawk

2 points in Focused Fire

then 3 points – Endurance Training (3/5)

1 point – Aspect Mastery

5pts in Unleashed Fury

5 points – Ferocity

1 point – Intimidation

2pts in Bestial Discipline

1pt in Improved Mend Pet

1 point in Animal Handler (1/2)

1pt in Bestial Wrath

3 points in Ferocious Inspiration

1 point in Bestial Wrath

5 points – Serpent’s Swiftness

1 point – The Beast Within

1 point in The Beast Within

2 points (of 3) in Cobra Strikes

5 points in Kindred Spirits

1 point – Beast Mastery

Change to the Marksmanship Tree, and put

5 points in Lethal Shots

3 points in Careful Aim

5 points in Mortal Shots

1 point in Go for the Throat (1/2)

5pts in Mortal Shots

1pt in Aimed Shot

Pick Mend Pet, Feign Death and Revive Pet as your minor glyphs.

Do not forget you will want Revive Pet, Mend Pet, Feign Death as your minor glyphs.

Naturally, the all-important Beast Mastery is included at the end. There is also the critical bonus for your pet with Ferocity and the must-have talent Unleashed Fury which makes your pet hit harder.

The key to using both these builds lies in making sure you micromanage your pet properly. If you were in a raid, you wouldn’t take aggro off the main tank – so don’t take it off your pet! Let your pet take the heat, and you’ll be leveling up in no time.

With the info about the best hunter leveling spec in the game you will level faster than anyone else. Learn about the best hunter leveling spec in the game by visiting the World of Warcraft Quest Help Blog. All of the classes are covered With the info about the latest info.

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Posted on February 26th, 2010 by admin and filed under Articles - Hunter Class | 1 Comment »

Frost Death Knight Tank Farming Molten Core

*Week 31 of running Molten Core for my Thunderfury. Got the 1st binding off Garr after the 6th week, now 25 weeks into Baron Geddon and hes still being stingy. Speccd into frost now and loving the better aoe plus chance to dual wield again, but sometimes miss what I could survive in my former blood spec or if I would have gone unholy. You def do notice the difference in Death Strike healing as Frost. And finally a big grats to our Shaman whos been patiently waiting for Ragnaros to drop his Eye. Enjoy your new legendary hammer.

Duration : 0:3:4

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Posted on February 26th, 2010 by admin and filed under Death Knight | 2 Comments »

World of Warcraft Account Hacked

My account got hacked im pissed.

Duration : 0:2:27

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Posted on February 26th, 2010 by admin and filed under World of Worcraft | 25 Comments »

Stratics Icecrown Boss Guide: Sindragosa!

 

Sindragosa

 

Our second new guide has gone up – this time, it’s designed to help you fight the fearsome Sindragosa.

Right now, this guide is tailored for 10-man raids on the Normal difficulty; stay tuned for updates for 25-man and Heroic runs!

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Posted on February 23rd, 2010 by admin and filed under world of warcraft quest help | No Comments »

World of Warcraft is DOWN

world of wacraft server is down. OH NOES. what shall I do? Film everything i do for youtube while i wait. THIS IS WHY THEY SHOULD NOT LET ME HAVE A WEBCAM.

Duration : 0:4:57

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Posted on February 23rd, 2010 by admin and filed under World of Worcraft | 25 Comments »

World of warcraft engineering glitches/exploits

Various world exploits found by using Blizzards very own legal operated public engineering tools.
Tools used include, but not limited to; Nitro boots extreme lite (speed), Parachute cloak (gliding).

I do not own any property of blizzard entertainment, or product owned by blizzard entertainment used in this video. Video made for educational purposes.

Music- (IN ORDER) Take me on by A-ha / Dust in the wind by Kansas / Bohemian Rhapsody by Queen

Duration : 0:4:29

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Posted on February 23rd, 2010 by admin and filed under WoW engineer | 3 Comments »

Knuf Said Rhode Island’s Got Talent Aug 15, 2009

www.myspace.com/knufsaid
This is THE Knuf Said band consisting of John Kinney (age 15) on Guitar, Tyler Whetstone (15) on Drums, Butch Giguere (16) on Bass, and Steve Linscott (18) on Alto Saxophone. They are performing at the 2009 Rhode Island’s Got Talent competition. They won third place and were the only band with an award. There have a large number of original songs including this song titled Ghost Hunter. More of their music and performance schedule is available on www.myspace.com/knufsaid.

Duration : 0:7:6

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Posted on February 23rd, 2010 by admin and filed under hunter talents | 5 Comments »

Death Knight solo: Pit of Saron HEROIC

Raegwyn (Zuluhed EU) soloing 2 bosses of Pit of Saron on Heroic mode
the trash before the last boss isnt soloable so i havent tried him

#72 – most viewed (14.12.09) – Gaming
song: beautiful lies – b-complex

Duration : 0:8:31

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Posted on February 23rd, 2010 by admin and filed under Death Knight | 25 Comments »
  • Zygor Guides

        

          World of Warcraft leveling takes a huge leap forward with Zygor Guides 2.0, the fastest,most powerful leveling guides in the world     

     


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